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1. Sticky:Aiming and control system in general - in General Discussions [original thread]
Hanky-Tanky wrote: Rus Rhiannon wrote: Stop. Adjusting. The. Controls. Mouse and keyboard work just fine, DO NOT alter how they work. Just don't. Wronger than 2 boys in the same bed. I think you just proved my point: Whenever CCP tinke...
- by Rus Rhiannon - at 2013.09.08 20:52:00
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2. Sticky:Aiming and control system in general - in General Discussions [original thread]
Stop. Adjusting. The. Controls. Mouse and keyboard work just fine, DO NOT alter how they work. Just don't. The only effect this kind of tweaks is that the casual players die horribly for next ten battles when they retrain their nerves. Ie. it boo...
- by Rus Rhiannon - at 2013.09.04 21:14:00
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3. Sticky:The future of Factional Warfare in DUST - in General Discussions [original thread]
TempesTVX9 wrote: just throwing this idea out there CCP... but maybe if you work for a certain faction, the SP required for the dropsuit for that faction (i.e amarr heavy dropsuit, or amarr medium dropsuit) would be less. just an idea thought i...
- by Rus Rhiannon - at 2013.05.28 15:02:00
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4. Sticky:The future of Factional Warfare in DUST - in General Discussions [original thread]
Geth Massredux wrote: What about splitting up players through squads. So more experienced players join a battle they join with other experienced players. Giving new players who are not in a squad will join a match with others who are not in a s...
- by Rus Rhiannon - at 2013.05.20 12:13:00
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5. Sticky:The future of Factional Warfare in DUST - in General Discussions [original thread]
First of all, opening Factional Warfare battles for people who don't have enough corpmates to get full corp battles that often is awesome. I love being able to play a role in FW even with a small group. However, this gets us the another problem: ...
- by Rus Rhiannon - at 2013.05.20 11:46:00
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6. Sticky:Instant Battle Academy - in General Discussions [original thread]
Deadeye Dic wrote: Yeah, I so did not think I did 30-40 battles. In skirmish alone I was hitting 1000+ WP. If you hit 1000 WP per battle, you are not really part of the target audience for the Academy - you are ready to drop to the real b...
- by Rus Rhiannon - at 2013.05.20 11:26:00
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7. How Will they Gank Us? - in General Discussions [original thread]
Jonny RIC0 wrote: Sontie wrote: They won't be ganking us. They wil be hiring us to gank the planetary assets of others. We are dust compared to them. We mean little to nothing . And vice versa. Nothing anyone in EVE does will effect my ...
- by Rus Rhiannon - at 2013.03.06 02:15:00
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8. How Will they Gank Us? - in General Discussions [original thread]
kas croixe wrote: yeah, here's the problem with your espionage and sabotage, and theft(don't act life its some kind of heroic achievement. you're just stealing from someone else's hard work because you're spiteful that they have more than you) ...
- by Rus Rhiannon - at 2013.03.05 16:07:00
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9. How Will they Gank Us? - in General Discussions [original thread]
Cpt Murd0ck wrote: I'm not liking all the "fps gamers only care about this" or "mmo players are different because of this" EVE just like DUST will has different layers of player who want different things from their games. I played EVE for a whi...
- by Rus Rhiannon - at 2013.03.03 02:48:00
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10. A fully fit militia suit costs 32Gé¼ - in General Discussions [original thread]
EVE Universe is supposed to have risks. The BPO items reduce the risk, thus they *need* to be bad deals. Otherwise they will break the game. Every loss needs to hurt. Otherwise it's not EVE Universe.
- by Rus Rhiannon - at 2013.03.02 17:59:00
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11. NECRO? - in General Discussions [original thread]
Orlando Rez wrote: Green dot(squad member) says: You ok there @GetShotUp GetShotUp: Yeah i got this fool... Random blue dot: OH!!! THAT RED DOT IS ALMOST DEAD....HOPE I GET THE KILL.. pew pew +50 wp... thats -25 wp for our squad... so far...
- by Rus Rhiannon - at 2013.02.26 21:00:00
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12. If Heavies Are Supposed To Be Tanks, Limit the Number of Heavies Allowed in a Game - in General Discussions [original thread]
Wicked Glory wrote: And then what happens if you're not behind them? Oh wait you die, with absolutely no counterplay. That's bad game design. Don't go to their range uncovered if you are in front of them.. Considering every other suit has ...
- by Rus Rhiannon - at 2013.02.24 01:22:00
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13. NECRO? - in General Discussions [original thread]
Sobriety Denied wrote: there's no other FPS that does it any different. if you notice FPS vets will hold their fire because they have perfected the art of kill steal and are waiting for the noob to do the opening damage. can't beat em join em s...
- by Rus Rhiannon - at 2013.02.23 22:36:00
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14. NECRO? - in General Discussions [original thread]
GetShotUp wrote: Not the ones with sniper rifles. I'm talking about the people that purposely wait for you to weaken an enemy to snipe that last little bit of health away. I hope they fix this as to where in these situations, the person who has...
- by Rus Rhiannon - at 2013.02.23 19:02:00
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15. How Will they Gank Us? - in General Discussions [original thread]
gbghg wrote: the mindset to consider. I mean the mindset of an mmo player who sinks months if not years into a character and a group will be radically different in how they perceive certain things, to an fps gamer who is more focused on his nex...
- by Rus Rhiannon - at 2013.01.30 23:50:00
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16. How Will they Gank Us? - in General Discussions [original thread]
Cerebral Wolf Jr wrote: Losing your corp and identity is a huge hit to morale. This. In a persistent single shard world, corps _will_ have assets (bases on planets, shared equipment), standings and reputation. After all, risk and loss which...
- by Rus Rhiannon - at 2013.01.29 23:27:00
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